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200401n^^^^^^^^xx^nnn^^^^^^^^o^^^^ueng^d |
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|a FindingFive Story Store |h [electronic resource]. |
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|a [S.l.] : |b SUNY Oswego Department of Computer Science, |c 4/1/2020. |
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|a FindingFive.com is the brainchild of Oswego Alumn Dr. Ting Qiang, who is working closely with our students. |
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|a This is a video presentation of a CSC480/HCI521 class project. In this course, all students work together on a single product. In this case, we are developing a study store for the behavioral research platform findingfive.com. |
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|a Electronic reproduction. |c SUNY Oswego Institutional Repository, |c State University of New York at Oswego, |d 2020. |f (Oswego Digital Library) |n Mode of access: World Wide Web. |n System requirements: Internet connectivity; Web browser software. |
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|a State University of New York at Oswego. |
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|a Collected for SUNY Oswego Institutional Repository by the online self-submittal tool. Submitted by Bastian Tenbergen. |
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|a Human Computer Interaction. |
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|a and the rest of the CSC480/HCI521 team. |
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|a Oswego Digital Library. |
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|u https://digitallibrary.oswego.edu/SUOS000857/00001 |y Electronic Resource |
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|u findingfive.com |y Related URL |